Noah 3D project, Maya, Photoshop, 2 months

The final class project. 16 people working on one short. Tremendous problems, not only Software probs, but also team fights. But in the end the work paid off. A great short from the GFS.

Some issues were the HDRI rendering, specially flickering shadows.

In the very beginning we had a cool toonshader on it that just created a very cool outline, the rest was like it is now. But it was too buggy and slowed us down, too much. Wrote some nice scripts there, too.

Gosh we worked so much for the garbadge, but in the end it was worth it.